May we present RPV – a never-released game about drones from FTL Games
When I interviewed David R. Darrow about the cover image of Dungeon Master from FTL Games, he also mentioned a game called ”RPV” and sent me a sketch of the cover. Little did I know of this unreleased gem. RPV was never released and the web contains little or no info. I contacted FTL founder, […]
The full story of the World Cup versions of Microprose Soccer
In July 2012, I wrote about two Italian guys, Andy & Pippo, who released a new version of Microprose Soccer for every world cup tournament irl. It took me this long to finally track down Andy – don’t miss this piece of contemporary C64 history!
This is how the cover art of Pirates! (1987) was made
For many years, I’ve wondered if there exists an original painting behind the iconic cover of the European version of the C64 game Sid Meier’s Pirates!. The image of two battling ships, with a tropical jungle as foreground and a purple frame that enfolds it all, has been etched into my reference of the romantic […]
Ever heard the original recording of the Archon theme?
In december 2013, I wrote about the music of Archon: The Light And The Dark (1983) by FreeFall Associates. It’s made by Tommy V. Dunbar and the article resulted in a discussion about what Dunbar does today – and if the same Dunbar co-founded American pop band, The Rubinoos. To answer these questions, I contacted Dunbar himself […]
Spelpappan presents the world’s first Archon Board Game
This autumn, I have been creating the world’s first physical board game version of Archon – a 1983 cult classic computer gamer from FreeFall Associates on Atari 400/800 and Commodore 64 (and more). I am using a 3D printer from Makerbot, the Replicator 2x, and created all icons from their 2D originals when viewed sideways. Now I am finally finished with […]
Greve Graphics, Sweden’s first game developers, are back
Lars Hård is a self-taught coder who learnt as much as he could about the cell processor and built network clusters out of PS3 units. He once created the soundtrack for a game using only 70 bytes. Nowadays, the computer rebel runs a IT company in Silicon Valley that focuses on artificial intelligence, but he’s […]