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Creating Archon: the Board Game in a 3D-printer
This weekend I finally finished all pieces for my physical version of the digital board game, Archon, by Freefall Games to Atari 8-bit computers. I use the word finally, but the process has really been quite fast. Each icon takes about two hours to print and I’ve of course spen several hours in Qubicle Constructor…
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This is how the cover art of Dungeon Master (1987) was made
Without any insight into the creation of game covers, it’s hard to really understand how much work they actually required back in the ’80s and ’90s. In my previous article about Defender of the Crown, I wrote about how Cinemaware rented models from an agency and clothes from Hollywood. When Dungeon Master was created, FTL…
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This is how the cover art of Defender of the Crown (1986) was made
Every now and then, I like to focus on game covers here on this site. I started with a series of articles in Swedish that I never finished (there will be a second part though), and I recently wondered why the classic C64 and Amiga covers aren’t part of the evergreen poster culture (also in…